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  2. #8th – Alpensee Tour (Reg M-A) #58 — Yesterdaywasdramatic

#8th – Alpensee Tour (Reg M-A) #58 — Yesterdaywasdramatic

Doubles
Rotom-Heat

Rotom-Heat

ElectricFire
Choice ScarfChoice Scarf
·Timid·Levitate
HP12
SpA29
Spe25
Moves
Thunderbolt
Overheat
Electroweb
Trick
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Modest·Thick Fat
HP32
Def8
SpA18
Spe8
Moves
Giga Drain
Sludge Bomb
Earth Power
Protect
Sableye

Sableye

DarkGhost
Roseli BerryRoseli Berry
·Calm·Prankster
HP32
Def9
SpD25
Moves
Foul Play
Reflect
Light Screen
Thunder Wave
Garchomp

Garchomp

DragonGround
Dragon FangDragon Fang
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Scale Shot
Earthquake
Rock Tomb
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold·Competitive
HP32
Def32
SpD2
Moves
Scald
Ice Beam
Life Dew
Protect
Aegislash

Aegislash

SteelGhost
Spell TagSpell Tag
·Adamant·Stance Change
HP32
Atk32
Spe2
Moves
Poltergeist
Shadow Sneak
Sacred Sword
King’s Shield

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Rotom-Heat
Rotom-Heat
Sableye
Sableye
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Aegislash
Aegislash
OffenseOK
58/100
DefenseGood
75/100
SpeedWeak
33/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.