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  2. #15th – Intimidators Champions Challenge #8 - REG M-A — SrRoxasKun

#15th – Intimidators Champions Challenge #8 - REG M-A — SrRoxasKun

Doubles
Sinistcha

Sinistcha

GrassGhost
Colbur BerryColbur Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Rage Powder
Life Dew
Trick Room
Espathra

Espathra

Psychic
Mental HerbMental Herb
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Speed Boost
Moves
Lumina Crash
Protect
Calm Mind
Baton Pass
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Breaking Swipe
Earthquake
Rock Slide
Iron Head
Politoed

Politoed

Water
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drizzle
Moves
Protect
Earth Power
Psych Up
Muddy Water
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Parting Shot
Throat Chop
Flare Blitz
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Calm
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Fairy Aura (Flower Veil)
Moves
Protect
Dazzling Gleam
Moonblast
Draining Kiss

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Garchomp
Garchomp
Backline
Reserve pair
Floette Mega
Floette Mega
Espathra
Espathra
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Politoed
Politoed
OffenseGood
81/100
DefenseGood
77/100
SpeedOK
50/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.