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  2. #16th – The Wide League Saturday Night Rumble #85 — Quantum_Whale

#16th – The Wide League Saturday Night Rumble #85 — Quantum_Whale

Doubles
Meowscarada

Meowscarada

GrassDark
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Protean
Moves
Protect
Flower Trick
Knock Off
Triple Axel
Dragapult

Dragapult

DragonGhost
Dragon FangDragon Fang
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Infiltrator
Moves
Dragon Darts
Dragon Claw
Shadow Ball
Protect
Audino

Audino

Normal
AudiniteAudinite
·Bold
EVs: 32 HP / 11 Def / 23 SpD
Ability:Regenerator
Moves
Icy Wind
Heal Pulse
Encore
Rain Dance
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Electro Shot
Thunderbolt
Flash Cannon
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Liquidation
Flip Turn
Wave Crash
Last Respects
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Close Combat
Fake Out
Rock Slide
Dire Claw

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sneasler
Sneasler
Dragapult
Dragapult
Backline
Reserve pair
Audino
Audino
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
Meowscarada
Meowscarada
Basculegion-M
Basculegion-M
OffenseGood
74/100
DefenseOK
65/100
SpeedGood
79/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.