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  2. #3rd – Delites Champions Cup #3 (Reg M-A)(Shinies to Cut) — EvanWang

#3rd – Delites Champions Cup #3 (Reg M-A)(Shinies to Cut) — EvanWang

Doubles
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Quiet
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Drought
Moves
Eruption
Protect
Helping Hand
Weather Ball
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Protect
Close Combat
Fake Out
Dire Claw
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Last Respects
Flip Turn
Aqua Jet
Chandelure Mega

Chandelure Mega

GhostFire
ChandeluriteChandelurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Infiltrator (Flash Fire)
Moves
Protect
Trick Room
Shadow Ball
Heat Wave
Whimsicott

Whimsicott

GrassFairy
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Prankster
Moves
Tailwind
Moonblast
Protect
Encore
Kangaskhan

Kangaskhan

Normal
Silk ScarfSilk Scarf
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Scrappy
Moves
Last Resort
Fake Out

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Chandelure Mega
Chandelure Mega
Torkoal
Torkoal
Backline
Reserve pair
Sneasler
Sneasler
Kangaskhan
Kangaskhan
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Whimsicott
Whimsicott
OffenseGood
74/100
DefenseOK
57/100
SpeedGood
76/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.