This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
A consecutive three-kick attack that becomes more powerful with each successful hit.
The user compels the target to keep using the move it encored for three turns.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user charges at the target using every bit of its power. The user can't move on the next turn.
The user helps the target and makes it use its move right after the user.
This move's power is doubled if the user is poisoned, burned, or paralyzed.
The user throws a punch at blinding speed. This move always goes first.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Allows Lopunny to Mega Evolve into Mega Lopunny.
Prevents attraction. Consumed after use.
Reduces damage from a super effective Fighting-type move by 50%.
Prevents a one-hit knockout.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Raises user's Speed , but they can only use one move.
Awakens a Pokémon from sleep .
Heals a little HP at the end of each turn.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
Cures any status condition .