The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
The Pokémon's Speed stat is boosted every turn.
Prevents a one-hit knockout.
Raises the power of moves, but causes recoil damage.
Heals a little HP at the end of each turn.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Increases the power of super effective moves.
Cures any status condition .
Raises a lowered stat.