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  2. #9th – Lega dei Bollenti 2 (Pokemon Champions) — Ace_VGC

#9th – Lega dei Bollenti 2 (Pokemon Champions) — Ace_VGC

Doubles
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Protect
Giga Drain
Earth Power
Sludge Bomb
Tyranitar

Tyranitar

RockDark
Focus SashFocus Sash
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Rock Slide
Protect
Low Kick
Knock Off
Rotom-Heat

Rotom-Heat

ElectricFire
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Overheat
Volt Switch
Electroweb
Thunderbolt
Primarina

Primarina

WaterFairy
Sitrus BerrySitrus Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hydro Cannon
Hyper Voice
Moonblast
Protect
Garchomp

Garchomp

DragonGround
Haban BerryHaban Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Earthquake
Rock Slide
Protect
Corviknight

Corviknight

FlyingSteel
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Mirror Armor
Moves
Iron Head
Roost
Tailwind
Brave Bird

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Rotom-Heat
Rotom-Heat
Corviknight
Corviknight
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Tyranitar
Tyranitar
Primarina
Primarina
OffenseGood
79/100
DefenseGood
94/100
SpeedOK
52/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.