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#13th – Champions Collective #9 — KingNanashi

Doubles
Corviknight

Corviknight

FlyingSteel
LeftoversLeftovers
·Adamant
EVs: 32 HP / 13 Atk / 13 SpD / 8 Spe
Ability:Mirror Armor
Moves
Tailwind
Iron Defense
Body Press
Roost
Garchomp

Garchomp

DragonGround
Haban BerryHaban Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Earthquake
Rock Slide
Dragon Claw
Protect
Primarina

Primarina

WaterFairy
Mystic WaterMystic Water
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hyper Voice
Protect
Moonblast
Calm Mind
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Modest
EVs: 32 HP / 8 Def / 18 SpA / 8 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Giga Drain
Sludge Bomb
Earth Power
Protect
Tyranitar

Tyranitar

RockDark
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Stream
Moves
Rock Slide
Fire Punch
Knock Off
Protect
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning (Cursed Body)
Moves
Aurora Veil
Shadow Ball
Blizzard
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Corviknight
Corviknight
Garchomp
Garchomp
Backline
Reserve pair
Froslass Mega
Froslass Mega
Tyranitar
Tyranitar
Rejected Bench
Removed by reverse heuristic
Primarina
Primarina
Venusaur Mega
Venusaur Mega
OffenseGood
88/100
DefenseGood
96/100
SpeedOK
63/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.