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#20th – Champions Collective #4 — MarioReL

Doubles
Starmie Mega

Starmie Mega

WaterPsychic
StarminiteStarminite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Huge Power (Natural Cure)
Moves
Liquidation
Psycho Cut
Bulk Up
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Sucker Punch
Kowtow Cleave
Low Kick
Protect
Altaria

Altaria

DragonFlying
LeftoversLeftovers
·Calm
EVs: 32 HP / 32 SpD / 2 Spe
Ability:Cloud Nine
Moves
Fire Spin
Will-O-Wisp
Helping Hand
Roost
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Close Combat
Dire Claw
Coaching
Fake Out
Talonflame

Talonflame

FireFlying
Sharp BeakSharp Beak
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Gale Wings
Moves
Dual Wingbeat
Tailwind
Upper Hand
Feint
Typhlosion-Hisui

Typhlosion-Hisui

FireGhost
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Frisk
Moves
Eruption
Heat Wave
Overheat
Shadow Ball

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Sneasler
Sneasler
Backline
Reserve pair
Altaria
Altaria
Starmie Mega
Starmie Mega
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Typhlosion-Hisui
Typhlosion-Hisui
OffenseGood
79/100
DefenseOK
56/100
SpeedGood
97/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.