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#13th – Champions Collective #7 — Aminoblast

Doubles
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Close Combat
Fake Out
Protect
Dire Claw
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Weather Ball
Tailwind
Wide Guard
Hurricane
Basculegion-M

Basculegion-M

WaterGhost
Mystic WaterMystic Water
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Swift Swim
Moves
Wave Crash
Last Respects
Aqua Jet
Flip Turn
Archaludon

Archaludon

SteelDragon
Choice ScarfChoice Scarf
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Sturdy
Moves
Electro Shot
Aura Sphere
Flash Cannon
Draco Meteor
Scizor Mega

Scizor Mega

BugSteel
ScizoriteScizorite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Bullet Punch
Bug Bite
Protect
Swords Dance
Garchomp Mega

Garchomp Mega

DragonGround
GarchompiteGarchompite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Force (Rough Skin)
Moves
Dragon Claw
Earthquake
Protect
Rock Slide

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Sneasler
Sneasler
Backline
Reserve pair
Garchomp Mega
Garchomp Mega
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Scizor Mega
Scizor Mega
OffenseGood
97/100
DefenseGood
79/100
SpeedGood
72/100
SynergyGood
90/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.