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#20th – HeroicTitan’s VGC Battle Arena — Hippolinc

Doubles
Skarmory

Skarmory

SteelFlying
SkarmoriteSkarmorite
·Impish
EVs: 32 HP / 32 Def / 2 SpD
Ability:Weak Armor
Moves
Iron Head
Dual Wingbeat
Swords Dance
Protect
Pelipper

Pelipper

WaterFlying
Charti BerryCharti Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Weather Ball
Wide Guard
Tailwind
Basculegion-M

Basculegion-M

WaterGhost
Spell TagSpell Tag
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Swift Swim
Moves
Surf
Shadow Ball
Ice Beam
Protect
Toxicroak

Toxicroak

PoisonFighting
Sitrus BerrySitrus Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Dry Skin
Moves
Fake Out
Low Kick
Helping Hand
Coaching
Tsareena

Tsareena

Grass
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Queenly Majesty
Moves
Trop Kick
Knock Off
Triple Axel
U-turn
Weavile

Weavile

DarkIce
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Pickpocket
Moves
Fake Out
Ice Shard
Knock Off
Triple Axel

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Toxicroak
Toxicroak
Backline
Reserve pair
Skarmory
Skarmory
Tsareena
Tsareena
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Weavile
Weavile
OffenseOK
60/100
DefenseOK
47/100
SpeedOK
65/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.