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  2. #16th – Friday Fight Night #54 Reg M-A Bo3 — Leexer

#16th – Friday Fight Night #54 Reg M-A Bo3 — Leexer

Doubles
Rotom-Heat

Rotom-Heat

ElectricFire
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Trick
Thunder
Overheat
Volt Switch
Starmie Mega

Starmie Mega

WaterPsychic
StarminiteStarminite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Huge Power (Natural Cure)
Moves
Liquidation
Ice Spinner
Aqua Jet
Protect
Kingambit

Kingambit

DarkSteel
Focus SashFocus Sash
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Throat Chop
Sucker Punch
Swords Dance
Protect
Sneasler

Sneasler

FightingPoison
Poison BarbPoison Barb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Pressure
Moves
Fake Out
Protect
Dire Claw
Close Combat
Archaludon

Archaludon

SteelDragon
Chople BerryChople Berry
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Electro Shot
Protect
Draco Meteor
Flash Cannon
Pelipper

Pelipper

WaterFlying
Sitrus BerrySitrus Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Tailwind
Weather Ball
Wide Guard

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Sneasler
Sneasler
Backline
Reserve pair
Starmie Mega
Starmie Mega
Rotom-Heat
Rotom-Heat
Rejected Bench
Removed by reverse heuristic
Kingambit
Kingambit
Archaludon
Archaludon
OffenseGood
86/100
DefenseOK
58/100
SpeedGood
75/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.