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#5th – Fiery Sparks M-A #1 — Faewhim

Doubles
Raichu

Raichu

Electric
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Lightning Rod
Moves
Fake Out
Feint
Volt Switch
Eerie Impulse
Farigiraf

Farigiraf

NormalPsychic
Mental HerbMental Herb
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Hyper Voice
Psyshock
Helping Hand
Trick Room
Crabominable

Crabominable

FightingIce
CrabominiteCrabominite
·Brave
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Hyper Cutter
Moves
Mach Punch
Close Combat
Ice Hammer
Thunder Punch
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Rage Powder
Matcha Gotcha
Life Dew
Trick Room
Camerupt Mega

Camerupt Mega

FireGround
CameruptiteCameruptite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Sheer Force (Solid Rock)
Moves
Eruption
Heat Wave
Earth Power
Protect
Araquanid

Araquanid

WaterBug
Mystic WaterMystic Water
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Water Bubble
Moves
Liquidation
Leech Life
Wide Guard
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Farigiraf
Farigiraf
Raichu
Raichu
Backline
Reserve pair
Camerupt Mega
Camerupt Mega
Araquanid
Araquanid
Rejected Bench
Removed by reverse heuristic
Crabominable
Crabominable
Sinistcha
Sinistcha
OffenseGood
74/100
DefenseOK
56/100
SpeedPerfect
100/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.