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#18th – Unova Champions League #4 / POKÉMON CHAMPIONS — tuna97

Doubles
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Tailwind
Weather Ball
Hurricane
Wide Guard
Starmie Mega

Starmie Mega

WaterPsychic
StarminiteStarminite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Huge Power (Natural Cure)
Moves
Protect
Aqua Jet
Liquidation
Ice Spinner
Archaludon

Archaludon

SteelDragon
Chople BerryChople Berry
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Draco Meteor
Electro Shot
Aura Sphere
Flash Cannon
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Protect
Dire Claw
Close Combat
Fake Out
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Darkest Lariat
Flare Blitz
Parting Shot
Meganium Mega

Meganium Mega

GrassFairy
MeganiumiteMeganiumite
·Modest
EVs: 32 HP / 32 Def / 2 SpA
Ability:Mega Sol (Overgrow)
Moves
Solar Beam
Weather Ball
Earth Power
Dazzling Gleam

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Pelipper
Pelipper
Backline
Reserve pair
Meganium Mega
Meganium Mega
Sneasler
Sneasler
Rejected Bench
Removed by reverse heuristic
Starmie Mega
Starmie Mega
Archaludon
Archaludon
OffenseGood
91/100
DefenseOK
65/100
SpeedGood
77/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.