MetaVGC logo
MetaVGC
HomeTeam BuilderDamage calcGuides
ENPT
MetaVGC
MetaVGC
  1. Home
  2. #12th – Friday Fight Night #54 Reg M-A Bo3 — rinnraga

#12th – Friday Fight Night #54 Reg M-A Bo3 — rinnraga

Doubles
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Icy Wind
Hypnosis
Protect
Rotom-Heat

Rotom-Heat

ElectricFire
White HerbWhite Herb
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Overheat
Will-O-Wisp
Volt Switch
Protect
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Parental Bond (Inner Focus)
Moves
Fake Out
Double-Edge
Sucker Punch
Low Kick
Aegislash

Aegislash

SteelGhost
Spell TagSpell Tag
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Stance Change
Moves
Poltergeist
Shadow Sneak
Iron Head
King’s Shield
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Giga Drain
Earth Power
Sludge Bomb
Protect
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Protect
Rock Slide
Dual Wingbeat
Tailwind

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Kangaskhan Mega
Kangaskhan Mega
Aerodactyl
Aerodactyl
Backline
Reserve pair
Rotom-Heat
Rotom-Heat
Milotic
Milotic
Rejected Bench
Removed by reverse heuristic
Aegislash
Aegislash
Venusaur Mega
Venusaur Mega
OffenseOK
64/100
DefenseGood
84/100
SpeedGood
79/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.