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#7th – Extreme Speed Pokémon Champions #3 — Anubis

Doubles
Luxray

Luxray

Electric
Sitrus BerrySitrus Berry
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
Volt Switch
Snarl
Thunder Wave
Baby-Doll Eyes
Conkeldurr

Conkeldurr

Fighting
Lum BerryLum Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Iron Fist
Moves
Drain Punch
Mach Punch
Detect
Ice Punch
Dragapult

Dragapult

DragonGhost
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Clear Body
Moves
Will-O-Wisp
Phantom Force
Protect
Dragon Darts
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Earth Power
Giga Drain
Sludge Bomb
Protect
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Icy Wind
Recover
Protect
Incineroar

Incineroar

FireDark
Shuca BerryShuca Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Darkest Lariat
Flare Blitz
Parting Shot
Fake Out

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Dragapult
Dragapult
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Luxray
Luxray
Rejected Bench
Removed by reverse heuristic
Conkeldurr
Conkeldurr
Milotic
Milotic
OffenseGood
79/100
DefenseGood
84/100
SpeedWeak
39/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.