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#5th – Dark Storm Team testing #6 — Cannellatano

Doubles
Hatterene

Hatterene

PsychicFairy
Fairy FeatherFairy Feather
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Magic Bounce
Moves
Protect
Psychic
Trick Room
Dazzling Gleam
Oranguru

Oranguru

NormalPsychic
Mental HerbMental Herb
·Sassy
EVs: 32 HP / 2 Def / 32 SpD
Ability:Inner Focus
Moves
Instruct
Protect
Psychic
Trick Room
Golurk Mega

Golurk Mega

GroundGhost
GolurkiteGolurkite
·Brave
EVs: 32 HP / 32 Atk / 2 Def
Ability:Unseen Fist (No Guard)
Moves
Protect
Poltergeist
Ice Punch
Headlong Rush
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Throat Chop
Flare Blitz
Parting Shot
Venusaur

Venusaur

GrassPoison
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Chlorophyll
Moves
Leaf Storm
Sludge Bomb
Sleep Powder
Protect
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Eruption
Heat Wave
Earth Power
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Hatterene
Hatterene
Backline
Reserve pair
Golurk Mega
Golurk Mega
Oranguru
Oranguru
Rejected Bench
Removed by reverse heuristic
Venusaur
Venusaur
Torkoal
Torkoal
OffenseGood
75/100
DefenseGood
76/100
SpeedPerfect
100/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.