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Oranguru VGC Builds & Stats

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Oranguru

Oranguru

NORMALPSYCHIC
HP
90
Atk
60
Def
80
SpA
90
SpD
110
Spe
60

Weaknesses

  • BUG2x
  • DARK2x

Best Nature

Relaxed 32/0/32/0/2/0

Best Moveset

  1. InstructPSYCHICStatus24.5%
  2. Trick RoomPSYCHICStatus24.1%
  3. ProtectNORMALStatus11.8%
  4. PsychicPSYCHICSpecial11.7%

Best Ability / Item

Inner FocusMental HerbMental Herb
Build Oranguru in Team BuilderView all Oranguru teams

Oranguru technical VGC usage sections

Top Moves

  • #1

    Instruct

    PSYStatus

    The user instructs the target to reuse the move last used by the target.

    24.48%
  • #2

    Trick Room

    PSYStatus

    The user creates a bizarre area in which slower Pokémon get to move first for five turns.

    24.06%
  • #3

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    11.82%
  • #4

    Psychic

    PSYSpecial90 BP

    The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

    11.65%
  • #5

    Encore

    NORStatus

    The user compels the target to keep using the move it encored for three turns.

    7.18%
  • #6

    Foul Play

    DARPhysical95 BP

    The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

    2.86%
  • #7

    Psychic Noise

    PSYSpecial75 BP

    The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

    2.02%
  • #8

    Yawn

    NORStatus

    The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

    1.56%
  • #9

    Hyper Voice

    NORSpecial90 BP

    The user attacks by letting loose a horribly loud, resounding cry.

    1.47%
  • #10

    Thunderbolt

    ELESpecial90 BP

    The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

    1.25%
  • #11

    Other

    11.65%

Top Natures

  • #1

    Relaxed 32/0/32/0/2/0

    10.26%
  • #2

    Sassy 32/0/0/2/32/0

    7.39%
  • #3

    Relaxed 32/0/32/0/0/2

    4.15%
  • #4

    Bold 32/0/20/0/14/0

    3.97%
  • #5

    Sassy 32/0/2/0/32/0

    3.59%
  • #6

    Bold 32/0/32/0/2/0

    3.52%
  • #7

    Calm 32/0/21/0/13/0

    3.07%
  • #8

    Relaxed 32/0/20/0/14/0

    2.35%
  • #9

    Sassy 32/0/32/0/2/0

    2.31%
  • #10

    Sassy 32/0/32/0/0/2

    2.16%
  • #11

    Other

    57.23%

Top Abilities

  • #1

    Inner Focus

    The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.

    71.69%
  • #2

    Telepathy

    The Pokémon anticipates and dodges the attacks of its allies.

    27.62%
  • #3

    Symbiosis

    The Pokémon passes its held item to an ally that has used up an item.

    0.69%

Top Items

  • #1
    Mental Herb

    Mental Herb

    Held: Consumed to cure infatuation. Gen V: Also removes Taunt, Encore, Torment, Disable, and Cursed Body.

    49.92%
  • #2
    Colbur Berry

    Colbur Berry

    Held: Consumed when struck by a super-effective Dark-type attack to halve the damage.

    22.00%
  • #3
    Sitrus Berry

    Sitrus Berry

    Held: Consumed at 1/2 max HP to recover 1/4 max HP.

    17.88%
  • #4
    Leftovers

    Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

    4.78%
  • #5
    Focus Sash

    Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

    1.72%
  • #6
    Iron Ball

    Iron Ball

    Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.

    0.95%
  • #7
    Choice Scarf

    Choice Scarf

    Held: Increases Speed by 50%, but restricts the holder to only one move.

    0.83%
  • #8
    Light Clay

    Light Clay

    Held: Light Screen and Reflect used by the holder last 8 rounds instead of 5.

    0.34%
  • #9
    Lum Berry

    Lum Berry

    Held: Consumed to cure any status condition or confusion.

    0.29%
  • #10
    Oran Berry

    Oran Berry

    Held: Consumed at 1/2 max HP to recover 10 HP.

    0.26%
  • #11

    Other

    1.03%

Top Teammates

  • #1
    TorkoalTorkoal
    FIR
    TeamsBuilder
    10.93%
  • #2
    SinistchaSinistcha
    GRAGHO
    TeamsBuilder
    6.87%
  • #3
    SylveonSylveon
    FAI
    TeamsBuilder
    6.21%
  • #4
    IncineroarIncineroar
    FIRDAR
    TeamsBuilder
    4.82%
  • #5
    Mawile-MegaMawile-Mega
    STEFAI
    TeamsBuilder
    4.40%
  • #6
    KingambitKingambit
    DARSTE
    TeamsBuilder
    4.32%
  • #7
    Drampa-MegaDrampa-Mega
    NORDRA
    TeamsBuilder
    4.21%
  • #8
    Camerupt-MegaCamerupt-Mega
    FIRGRO
    TeamsBuilder
    3.70%
  • #9
    FarigirafFarigiraf
    NORPSY
    TeamsBuilder
    3.69%
  • #10
    StaraptorStaraptor
    NORFLY
    TeamsBuilder
    2.24%
  • #11

    Other

    48.61%

Teams with Oranguru

Audino MegaOranguruSinistchaBasculegion-FIncineroarKingambit
See details
OranguruSneaslerTorkoalDrampaLopunny MegaSceptile
See details
OranguruSneaslerTorkoalDrampaLopunny MegaSceptile
See details
OranguruSneaslerTorkoalDrampaLopunny MegaSceptile
See details
HattereneTorkoalVileplumeKangaskhanMawile MegaOranguru
See details
HattereneOranguruMawile MegaSteelix MegaIncineroarSinistcha
See details
CofagrigusScrafty MegaTorkoalMawile MegaOranguruPrimarina
See details
CrabominableOranguruKangaskhanMamoswineTalonflamePyroar Mega
See details
OranguruHoundoom MegaDecidueye-HisuiCeruledgeDragoniteFeraligatr Mega
See details
OranguruSneaslerTorkoalDrampaLopunny MegaSceptile
See details
Meta Discussion

What do you think of Oranguru in the current meta?

Join competitive metagame discussions, recommended builds, ideal partners, and counters for Oranguru on the MetaVGC forum.

View discussion on the forum

How to use Oranguru in the current VGC format?

**To use Oranguru effectively in the current VGC format, leverage its Normal/Psychic type typing and build around its top-performing movesets.** Oranguru appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Oranguru fits in a VGC team.

The most common build highlights Inner Focus, Mental Herb and Relaxed 32/0/32/0/2/0. Its frequent moves include Instruct, Trick Room, Protect, Psychic, Encore, and Foul Play. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Oranguru has important weaknesses to bug 2x, dark 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Torkoal, Sinistcha, Sylveon, Incineroar, and Mawile-Mega appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Oranguru. Open the Oranguru teams page to compare complete structures, copy Showdown pastes and see how players combine Oranguru with other Pokémon in the active format.

Frequently Asked Questions about Oranguru in VGC

What is the best moveset for Oranguru?

The best moveset for Oranguru in the current competitive meta typically features the moves Instruct, Trick Room, Protect, Psychic.

How to counter Oranguru in Champions?

In the Pokémon Champions meta, Oranguru can be countered by exploiting its weaknesses (bug 2x, dark 2x) and using effective check/counter teams.

What is the best item for Oranguru?

The best item for Oranguru is typically Mental Herb, based on high-level tournament and ladder stats.

Where does the competitive VGC data for Oranguru come from?

Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

External sources cited: Pokémon Showdown | Play! Pokémon