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#13th – Champions Collective #4 — Quecle

Doubles
Farigiraf

Farigiraf

NormalPsychic
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpD
Ability:Armor Tail
Moves
Hyper Voice
Psychic
Nasty Plot
Trick Room
Vivillon

Vivillon

BugFlying
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Friend Guard
Moves
Pollen Puff
Rage Powder
U-turn
Protect
Torkoal

Torkoal

Fire
CharcoalCharcoal
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drought
Moves
Eruption
Weather Ball
Solar Beam
Earth Power
Golurk Mega

Golurk Mega

GroundGhost
GolurkiteGolurkite
·Brave
EVs: 32 HP / 32 Atk / 2 Def
Ability:Unseen Fist (No Guard)
Moves
Headlong Rush
Poltergeist
Ice Punch
Rock Slide
Oranguru

Oranguru

NormalPsychic
Colbur BerryColbur Berry
·Sassy
EVs: 32 HP / 2 Def / 32 SpD
Ability:Inner Focus
Moves
Psychic
Instruct
Encore
Trick Room
Incineroar

Incineroar

FireDark
White HerbWhite Herb
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Flare Blitz
Throat Chop
Close Combat
Fake Out

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Farigiraf
Farigiraf
Backline
Reserve pair
Golurk Mega
Golurk Mega
Oranguru
Oranguru
Rejected Bench
Removed by reverse heuristic
Vivillon
Vivillon
Torkoal
Torkoal
OffenseOK
66/100
DefenseGood
74/100
SpeedPerfect
100/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.