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#6th – VGC UU Champions (Regulation M-A) Weekly #1 — PenguGuy

Doubles
Dragonite

Dragonite

DragonFlying
Dragon FangDragon Fang
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Inner Focus
Moves
Dragon Claw
Extreme Speed
Low Kick
Protect
Volcarona

Volcarona

BugFire
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Flame Body
Moves
Heat Wave
Bug Buzz
Quiver Dance
Protect
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Parental Bond (Inner Focus)
Moves
Fake Out
Double-Edge
Sucker Punch
Low Kick
Clefable

Clefable

Fairy
Sitrus BerrySitrus Berry
·Calm
EVs: 32 HP / 32 Def / 2 SpD
Ability:Unaware
Moves
Moonblast
Follow Me
Life Dew
Protect
Rotom-Mow

Rotom-Mow

ElectricGrass
Choice ScarfChoice Scarf
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Leaf Storm
Thunderbolt
Volt Switch
Electroweb
Primarina

Primarina

WaterFairy
Mystic WaterMystic Water
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Liquid Voice
Moves
Hyper Voice
Moonblast
Hydro Pump
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Kangaskhan Mega
Kangaskhan Mega
Clefable
Clefable
Backline
Reserve pair
Dragonite
Dragonite
Volcarona
Volcarona
Rejected Bench
Removed by reverse heuristic
Rotom-Mow
Rotom-Mow
Primarina
Primarina
OffenseGood
81/100
DefenseGood
78/100
SpeedOK
42/100
SynergyGood
80/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.