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  2. #12th – Talon's FIGHT CLUB #83 POKEMON CHAMPIONS — Gmaddox

#12th – Talon's FIGHT CLUB #83 POKEMON CHAMPIONS — Gmaddox

Doubles
Dragonite

Dragonite

DragonFlying
DragoniniteDragoninite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Tailwind
Draco Meteor
Protect
Hurricane
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Dire Claw
Close Combat
Protect
Fake Out
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Hurricane
Weather Ball
Tailwind
Wide Guard
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Flip Turn
Aqua Jet
Last Respects
Volcarona

Volcarona

BugFire
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Flame Body
Moves
Protect
Fiery Dance
Rage Powder
Struggle Bug
Froslass Mega

Froslass Mega

IceGhost
FroslassiteFroslassite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning (Cursed Body)
Moves
Aurora Veil
Blizzard
Protect
Shadow Ball

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Dragonite
Dragonite
Sneasler
Sneasler
Backline
Reserve pair
Pelipper
Pelipper
Volcarona
Volcarona
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Froslass Mega
Froslass Mega
OffenseGood
88/100
DefenseOK
57/100
SpeedGood
88/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.