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  2. #14th – ZGG #3 Pokemon Champions VGC $100 Tournament! — VermiCL

#14th – ZGG #3 Pokemon Champions VGC $100 Tournament! — VermiCL

Doubles
Dragonite

Dragonite

DragonFlying
DragoniniteDragoninite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Multiscale
Moves
Protect
Draco Meteor
Dragon Pulse
Hurricane
Gallade

Gallade

PsychicFighting
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sharpness
Moves
Psycho Cut
Sacred Sword
Leaf Blade
Protect
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Parting Shot
Fake Out
Darkest Lariat
Flare Blitz
Aggron Mega

Aggron Mega

Steel
AggroniteAggronite
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Filter (Sturdy)
Moves
Protect
Body Press
Iron Defense
Heavy Slam
Politoed

Politoed

Water
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drizzle
Moves
Protect
Ice Beam
Weather Ball
Encore
Sinistcha

Sinistcha

GrassGhost
Coba BerryCoba Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Protect
Strength Sap
Matcha Gotcha
Trick Room

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Sinistcha
Sinistcha
Backline
Reserve pair
Dragonite
Dragonite
Gallade
Gallade
Rejected Bench
Removed by reverse heuristic
Aggron Mega
Aggron Mega
Politoed
Politoed
OffenseGood
84/100
DefenseGood
83/100
SpeedPerfect
100/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.