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  2. #5th – Talon's FIGHT CLUB #84 POKEMON CHAMPIONS — maxdeesevgc

#5th – Talon's FIGHT CLUB #84 POKEMON CHAMPIONS — maxdeesevgc

Doubles
Pikachu

Pikachu

Electric
Light BallLight Ball
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Lightning Rod
Moves
Fake Out
Volt Switch
Protect
Thunder
Blastoise Mega

Blastoise Mega

Water
BlastoisiniteBlastoisinite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Mega Launcher (Rain Dish)
Moves
Water Spout
Dark Pulse
Protect
Aura Sphere
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Last Respects
Wave Crash
Aqua Jet
Flip Turn
Talonflame

Talonflame

FireFlying
Sharp BeakSharp Beak
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Gale Wings
Moves
Tailwind
Rain Dance
Dual Wingbeat
Upper Hand
Archaludon

Archaludon

SteelDragon
Chople BerryChople Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Electro Shot
Dragon Pulse
Flash Cannon
Protect
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drizzle
Moves
Hurricane
Weather Ball
Wide Guard
Tailwind

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Pikachu
Pikachu
Backline
Reserve pair
Blastoise Mega
Blastoise Mega
Pelipper
Pelipper
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Archaludon
Archaludon
OffenseOK
62/100
DefenseOK
49/100
SpeedGood
74/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.