The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
The user attacks the target with a pulsing blast of water. This may also confuse the target.
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
The target is attacked with a shock wave generated by the user's gaping mouth.
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
Allows Blastoise to Mega Evolve into Mega Blastoise.
Heals a little HP at the end of each turn.
Raises a lowered stat.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Raises the power of Water-type moves.
Lowers the opponent's accuracy. Note: Formatted as BrightPowder prior to Generation VI.
Reduces damage from a super effective Grass-type move.
Raises user's Speed , but they can only use one move.
Reduces damage taken from a super effective Electric-type move.
Prevents a one-hit knockout.