MetaVGC logo
MetaVGC
HomeWorlds 2026Team BuilderDamage calcTeam FinderForum
MetaVGC logo
MetaVGC
MetaVGC

Loading Pokemon details

Pikachu VGC Builds & Stats

  1. Home
  2. Teams
  3. Pikachu
Pikachu

Pikachu

ELECTRIC
HP
35
Atk
55
Def
40
SpA
50
SpD
50
Spe
90

Weaknesses

  • GROUND2x

Best Nature

Timid 2/0/0/32/0/32

Best Moveset

  1. Fake OutNORMALPhysical20.1%
  2. ProtectNORMALStatus14.3%
  3. Grass KnotGRASSSpecial7.4%
  4. Rising VoltageELECTRICSpecial7.1%

Best Ability / Item

Lightning RodLight BallLight Ball
Build Pikachu in Team BuilderView all Pikachu teams

Pikachu technical VGC usage sections

Top Moves

  • #1

    Fake Out

    NORPhysical40 BP

    This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.

    20.08%
  • #2

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    14.30%
  • #3

    Grass Knot

    GRASpecial

    The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

    7.43%
  • #4

    Rising Voltage

    ELESpecial70 BP

    The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain.

    7.09%
  • #5

    Volt Tackle

    ELEPhysical120 BP

    The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.

    6.93%
  • #6

    Thunderbolt

    ELESpecial90 BP

    The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

    6.42%
  • #7

    Volt Switch

    ELESpecial70 BP

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

    4.73%
  • #8

    Helping Hand

    NORStatus

    The user assists an ally by boosting the power of that ally's attack.

    3.77%
  • #9

    Discharge

    ELESpecial80 BP

    The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.

    3.76%
  • #10

    Alluring Voice

    FAISpecial80 BP

    The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.

    3.03%
  • #11

    Other

    22.46%

Top Natures

  • #1

    Timid 2/0/0/32/0/32

    25.61%
  • #2

    Jolly 2/32/0/0/0/32

    9.87%
  • #3

    Hasty 0/2/0/32/0/32

    7.41%
  • #4

    Modest 2/0/0/32/0/32

    6.65%
  • #5

    Timid 1/0/0/32/1/32

    5.70%
  • #6

    Adamant 2/32/0/0/4/28

    4.76%
  • #7

    Jolly 1/32/0/0/1/32

    4.66%
  • #8

    Adamant 2/32/32/0/0/0

    3.65%
  • #9

    Timid 0/0/2/32/0/32

    2.61%
  • #10

    Hasty 2/0/0/32/0/32

    2.03%
  • #11

    Other

    27.05%

Top Abilities

  • #1

    Lightning Rod

    The Pokémon draws in all Electric-type moves. Instead of taking damage from them, its Sp. Atk stat is boosted.

    91.32%
  • #2

    Static

    The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.

    8.68%

Top Items

  • #1
    Light Ball

    Light Ball

    Doubles Pikachu’s Attack and Special Attack. Breed on Pikachu or Raichu: Pichu Egg will have Volt Tackle.

    91.66%
  • #2
    Focus Sash

    Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

    7.42%
  • #3
    Choice Scarf

    Choice Scarf

    Held: Increases Speed by 50%, but restricts the holder to only one move.

    0.42%
  • #4
    Shuca Berry

    Shuca Berry

    Held: Consumed when struck by a super-effective Ground-type attack to halve the damage.

    0.25%
  • #5
    Leftovers

    Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

    0.05%
  • #6
    Iron Ball

    Iron Ball

    Held: Holder’s Speed is halved. Negates all Ground-type immunities, and makes Flying-types take neutral damage from Ground-type moves. Arena Trap. Spikes, and Toxic Spikes affect the holder.

    0.04%
  • #7
    Expert Belt

    Expert Belt

    Held: Holder’s Super Effective moves do 20% extra damage.

    0.04%
  • #8
    Shell Bell

    Shell Bell

    Held: Holder receives 1/8 of the damage it deals when attacking.

    0.03%
  • #9
    Smooth Rock

    Smooth Rock

    Held: Sandstorm by the holder lasts 8 rounds instead of 5.

    0.02%
  • #10
    Bright Powder

    Bright Powder

    Held: Increases the holder’s evasion by 1/9 (11 1/9%).

    0.02%
  • #11

    Other

    0.05%

Top Teammates

  • #1
    Raichu-Mega-XRaichu-Mega-X
    ELE
    TeamsBuilder
    7.43%
  • #2
    WhimsicottWhimsicott
    GRAFAI
    TeamsBuilder
    7.26%
  • #3
    GarchompGarchomp
    DRAGRO
    TeamsBuilder
    6.60%
  • #4
    Staraptor-MegaStaraptor-Mega
    FIGFLY
    TeamsBuilder
    4.71%
  • #5
    SinistchaSinistcha
    GRAGHO
    TeamsBuilder
    4.23%
  • #6
    PelipperPelipper
    WATFLY
    TeamsBuilder
    3.79%
  • #7
    FarigirafFarigiraf
    NORPSY
    TeamsBuilder
    3.77%
  • #8
    Raichu-Mega-YRaichu-Mega-Y
    ELE
    TeamsBuilder
    3.47%
  • #9
    BasculegionBasculegion
    WATGHO
    TeamsBuilder
    3.04%
  • #10
    IncineroarIncineroar
    FIRDAR
    TeamsBuilder
    2.62%
  • #11

    Other

    53.08%

Teams with Pikachu

PikachuAnnihilapeCharizard Mega YKingambitPelipperMilotic
See details
PikachuCharizard Mega YGarchompWhimsicottGengar MegaBasculegion
See details
SylveonFarigirafStaraptor MegaKingambitArcanine-HisuiPikachu
See details
Pyroar MegaVenusaurGreninja MegaNinetalesGarchompPikachu
See details
PikachuCharizard Mega YGarchompWhimsicottGengar MegaBasculegion
See details
PikachuCharizard Mega YGarchompSkarmoryAzumarillDragapult
See details
Charizard Mega XSneaslerPikachuMeowscaradaBlastoise MegaSinistcha
See details
PikachuTyphlosion-HisuiStaraptor MegaWhimsicottKingambitGarchomp
See details
PikachuPelipperSwampert MegaWhimsicottHelioliskGrimmsnarl
See details
AnnihilapeBlaziken MegaWhimsicottPikachuHydreigonFloette Mega
See details
Meta Discussion

What do you think of Pikachu in the current meta?

Join competitive metagame discussions, recommended builds, ideal partners, and counters for Pikachu on the MetaVGC forum.

View discussion on the forum

What is the best competitive strategy for Pikachu?

The best strategy to play Pikachu in competitive VGC is to leverage its electric typing and utilize its high-usage moves.

Pikachu is a glass-cannon physical or special attacker in VGC, relying entirely on the Light Ball item to double its offensive stats. While extremely fragile, its high damage output and priority moves like Fake Out allow it to pressure opponents before it gets hit.

Who are the best VGC teammates for Pikachu?

The best teammates for Pikachu include Pokémon that cover its type weaknesses and synergize with popular moves like Fake Out / Protect.

Pikachu pairs best with redirection support from Clefairy to protect its frail defenses, and speed control allies like Whimsicott with Tailwind to ensure it moves first.

How to counter Pikachu in VGC battles?

To counter Pikachu effectively, players should exploit its critical weaknesses to ground 2x and outspeed its base stats.

Defeating Pikachu involves exploiting its fragile bulk.

Incineroar is a major counter, reducing its physical threat with Intimidate and matching its Fake Out pressure while threatening a KO with Flare Blitz.

Kingambit also counters it, easily absorbing its attacks with its high bulk and threatening a KO with priority Sucker Punch.

How to use Pikachu in the current VGC format?

**To use Pikachu effectively in the current VGC format, leverage its Electric type typing and build around its top-performing movesets.** Pikachu appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Pikachu fits in a VGC team.

The most common build highlights Lightning Rod, Light Ball and Timid 2/0/0/32/0/32. Its frequent moves include Fake Out, Protect, Grass Knot, Rising Voltage, Volt Tackle, and Thunderbolt. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Pikachu has important weaknesses to ground 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Raichu-Mega-X, Whimsicott, Garchomp, Staraptor-Mega, and Sinistcha appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Pikachu. Open the Pikachu teams page to compare complete structures, copy Showdown pastes and see how players combine Pikachu with other Pokémon in the active format.

Frequently Asked Questions about Pikachu in VGC

What is the best moveset for Pikachu?

The best moveset for Pikachu in the current competitive meta typically features the moves Fake Out, Protect, Grass Knot, Rising Voltage.

How to counter Pikachu in Champions?

In the Pokémon Champions meta, Pikachu can be countered by exploiting its weaknesses (ground 2x) and using effective check/counter teams.

What is the best item for Pikachu?

The best item for Pikachu is typically Light Ball, based on high-level tournament and ladder stats.

Where does the competitive VGC data for Pikachu come from?

Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

External sources cited: Pokémon Showdown | Play! Pokémon