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  2. #1st – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — BowlingVGC

#1st – CHAMPIONS REG. M-A |👑CROWN FIGHT Bo3 TOUR #68👑 — BowlingVGC

Doubles
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Electro Shot
Dragon Pulse
Flash Cannon
Protect
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Aqua Jet
Wave Crash
Last Respects
Flip Turn
Pelipper

Pelipper

WaterFlying
Sitrus BerrySitrus Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Wide Guard
Weather Ball
Hurricane
Tailwind
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Fake Out
Dire Claw
Close Combat
Protect
Tyranitar

Tyranitar

RockDark
Focus SashFocus Sash
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Unnerve
Moves
Rock Slide
Knock Off
High Horsepower
Protect
Meganium Mega

Meganium Mega

GrassFairy
MeganiumiteMeganiumite
·Modest
EVs: 32 HP / 32 Def / 2 SpA
Ability:Mega Sol (Overgrow)
Moves
Dazzling Gleam
Solar Beam
Weather Ball
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Sneasler
Sneasler
Backline
Reserve pair
Meganium Mega
Meganium Mega
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Tyranitar
Tyranitar
OffenseGood
86/100
DefenseGood
79/100
SpeedOK
63/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.