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#7th – Egman Event's $300+ Pokémon Champions May Clash! — Chance Hinds

Doubles
Aggron Mega

Aggron Mega

Steel
AggroniteAggronite
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Filter (Sturdy)
Moves
Body Press
Heavy Slam
Iron Defense
Protect
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Fake Out
Flare Blitz
Parting Shot
Snarl
Tyranitar Mega

Tyranitar Mega

RockDark
TyranitariteTyranitarite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Rock Slide
Knock Off
Protect
Dragon Dance
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Fake Out
Dire Claw
Protect
Close Combat
Sinistcha

Sinistcha

GrassGhost
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Life Dew
Rage Powder
Protect
Zoroark-Hisui

Zoroark-Hisui

NormalGhost
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Illusion
Moves
Bitter Malice
Hyper Voice
Nasty Plot
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Sneasler
Sneasler
Backline
Reserve pair
Tyranitar Mega
Tyranitar Mega
Sinistcha
Sinistcha
Rejected Bench
Removed by reverse heuristic
Aggron Mega
Aggron Mega
Zoroark-Hisui
Zoroark-Hisui
OffenseGood
95/100
DefenseGood
81/100
SpeedOK
40/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.