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  2. #3rd – Egman Event's $300+ Pokémon Champions May Clash! — Thumpper

#3rd – Egman Event's $300+ Pokémon Champions May Clash! — Thumpper

Doubles
Aerodactyl Mega

Aerodactyl Mega

RockFlying
AerodactyliteAerodactylite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Unnerve)
Moves
Rock Slide
Dual Wingbeat
Tailwind
Protect
Incineroar

Incineroar

FireDark
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Throat Chop
Flare Blitz
Parting Shot
Fake Out
Sylveon

Sylveon

Fairy
Fairy FeatherFairy Feather
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Voice
Hyper Beam
Quick Attack
Detect
Basculegion-M

Basculegion-M

WaterGhost
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Aqua Jet
Liquidation
Last Respects
Protect
Kommo-O

Kommo-O

DragonFighting
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Soundproof
Moves
Clangorous Soul
Clanging Scales
Aura Sphere
Protect
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Modest
EVs: 32 HP / 8 Def / 18 SpA / 8 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Earth Power
Sludge Bomb
Giga Drain
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl Mega
Aerodactyl Mega
Incineroar
Incineroar
Backline
Reserve pair
Kommo-O
Kommo-O
Sylveon
Sylveon
Rejected Bench
Removed by reverse heuristic
Basculegion-M
Basculegion-M
Venusaur Mega
Venusaur Mega
OffenseGood
74/100
DefenseGood
93/100
SpeedGood
71/100
SynergyOK
62/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.