This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The user shoots a sinister flame at the target to inflict a burn.
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
The user throws scorching sand at the target to attack. This may also leave the target with a burn.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
Powers up Fire-type moves when the Pokémon's HP is low.
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
Prevents a one-hit knockout.
Raises the power of Fire-type moves.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Reduces damage from a super effective Water-type move.
Reduces damage taken from a super effective Ground-type move.
Heals a little HP at the end of each turn.
Slightly increases the chances of inflicting the Flinch condition on the opponent. Allows Slowpoke and Poliwhirl to evolve when traded.
Raises the power of Poison-type moves.
Raises a lowered stat.
Raises the power of Rock-type moves.
