The user strikes the target with tough punches as fast as bullets. This move always goes first.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
This move's power is doubled if the target has already taken some damage in the same turn.
The user slams the target with its steel-hard head. This may also make the target flinch.
Powers up weak moves so the Pokémon can deal more damage with them.
Halves the Pokémon's weight.
Powers up Bug-type moves when the Pokémon's HP is low.
Allows Scizor to Mega Evolve into Mega Scizor.
Restores 30 HP in Generation III . Restores ¼ of maximum HP from Generation IV onwards.
Raises the power of Steel-type moves. Allows Onix and Scyther to evolve when traded.
Prevents a one-hit knockout.
Reduces damage taken from a super effective Fire-type move.