Boosts the Pokémon's Speed stat in harsh sunlight.
Prevents status conditions in harsh sunlight.
Boosts the Pokémon's Attack stat but lowers its accuracy.
Prevents a one-hit knockout.
Heals a little HP at the end of each turn.
Raises user's Speed , but they can only use one move.
Prevents attraction. Consumed after use.
Raises the power of Fighting-type moves. Note: Formatted as Blackbelt in Generation II .