The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
18.77%
#2
Encore
NOR
The user compels the target to keep using the move it encored for three turns.
13.52%
#3
Destiny Bond
GHO
If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession.
13.03%
#4
Shadow Sneak
GHO40 BP
The user extends its shadow and attacks the target from behind. This move always goes first.
8.68%
#5
Will-O-Wisp
FIR
The user shoots a sinister flame at the target to inflict a burn.
7.99%
#6
Protect
NOR
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
7.52%
#7
Disable
NOR
For four turns, the target will be unable to use whichever move it last used.
5.66%
#8
Trick Room
PSY
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
5.05%
#9
Rain Dance
WAT
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
2.76%
#10
Knock Off
DAR65 BP
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
2.15%
#11
Other
14.87%
Best Banette-Mega Natures
#1
Adamant 32/32/2/0/0/0
7.08%
#2
Adamant 32/32/0/0/0/2
5.23%
#3
Brave 32/32/2/0/0/0
5.03%
#4
Adamant 2/32/0/0/0/32
3.57%
#5
Brave 32/32/0/0/2/0
3.41%
#6
Adamant 32/32/0/0/2/0
3.22%
#7
Adamant 32/32/1/0/1/0
2.09%
#8
Adamant 32/10/16/0/8/0
1.47%
#9
Sassy 32/0/2/0/32/0
1.36%
#10
Adamant 32/15/0/0/5/14
1.36%
#11
Other
66.18%
Best Banette-Mega Abilities
#1
Cursed Body
May disable a move that has dealt damage to the Pokémon.