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  2. #5th – Intimidators Champions Challenge #13 REG M-A — CorreiazinhoW

#5th – Intimidators Champions Challenge #13 REG M-A — CorreiazinhoW

Doubles

Palafin

Choice ScarfChoice Scarf
·Jolly·Zero to Hero
HP2
Atk32
Spe32
Moves
Wave Crash
Close Combat
Ice Punch
Flip Turn
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Timid·Drizzle
HP2
SpA32
Spe32
Moves
Weather Ball
Hurricane
Tailwind
Protect
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Timid·Stamina
HP2
SpA32
Spe32
Moves
Dragon Pulse
Flash Cannon
Electro Shot
Protect
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Modest·Thick Fat
HP32
Def8
SpA18
Spe8
Moves
Leaf Storm
Sludge Bomb
Earth Power
Protect
Sableye

Sableye

DarkGhost
Roseli BerryRoseli Berry
·Calm·Prankster
HP32
Def9
SpD25
Moves
Rain Dance
Disable
Reflect
Light Screen
Arcanine

Arcanine

Fire
Sitrus BerrySitrus Berry
·Jolly·Intimidate
HP32
Atk1
Def2
SpD5
Spe26
Moves
Flare Blitz
Extreme Speed
Snarl
Will-O-Wisp

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Pelipper
Pelipper
Arcanine
Arcanine
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
P
Palafin
Sableye
Sableye
OffenseOK
58/100
DefenseOK
56/100
SpeedOK
52/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.