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Palafin Zero VGC Builds & Stats

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Palafin Zero

Palafin Zero

WATER
HP
100
Atk
70
Def
72
SpA
53
SpD
62
Spe
100

Weaknesses

  • ELECTRIC2x
  • GRASS2x

Best Nature

Jolly 2/32/0/0/0/32

Best Moveset

  1. Jet PunchWATERPhysical21.4%
  2. Wave CrashWATERPhysical20.0%
  3. ProtectNORMALStatus16.6%
  4. Flip TurnWATERPhysical14.5%

Best Ability / Item

Zero to HeroMystic WaterMystic Water
Build Palafin Zero in Team BuilderView all Palafin Zero teams

Palafin Zero technical VGC usage sections

Top Moves

  • #1

    Jet Punch

    WATPhysical60 BP

    The user summons a torrent around its fist and punches at blinding speed. This move always goes first.

    21.39%
  • #2

    Wave Crash

    WATPhysical120 BP

    The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.

    20.04%
  • #3

    Protect

    NORStatus

    This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

    16.58%
  • #4

    Flip Turn

    WATPhysical60 BP

    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

    14.52%
  • #5

    Close Combat

    FIGPhysical120 BP

    The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

    9.16%
  • #6

    Drain Punch

    FIGPhysical75 BP

    The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.

    4.04%
  • #7

    Ice Punch

    ICEPhysical75 BP

    The target is attacked with an icy punch. This may also leave the target frozen.

    3.92%
  • #8

    Bulk Up

    FIGStatus

    The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.

    3.57%
  • #9

    Liquidation

    WATPhysical85 BP

    The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

    0.83%
  • #10

    Throat Chop

    DARPhysical80 BP

    The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

    0.73%
  • #11

    Other

    5.22%

Top Natures

  • #1

    Jolly 2/32/0/0/0/32

    23.23%
  • #2

    Adamant 15/32/19/0/0/0

    10.61%
  • #3

    Adamant 32/32/0/0/0/2

    9.73%
  • #4

    Adamant 2/32/0/0/0/32

    9.44%
  • #5

    Adamant 32/32/0/0/2/0

    6.06%
  • #6

    Adamant 32/32/2/0/0/0

    2.00%
  • #7

    Adamant 0/32/0/0/2/32

    1.82%
  • #8

    Adamant 32/32/1/0/1/0

    1.26%
  • #9

    Adamant 10/32/0/0/0/24

    1.18%
  • #10

    Adamant 32/32/2/0/0/0

    0.80%
  • #11

    Other

    33.87%

Top Abilities

  • #1

    Zero to Hero

    The Pokémon transforms into its Hero Form when it switches out.

    100.00%

Top Items

  • #1
    Mystic Water

    Mystic Water

    Held: Water-Type moves from holder do 20% more damage.

    53.40%
  • #2
    Choice Scarf

    Choice Scarf

    Held: Increases Speed by 50%, but restricts the holder to only one move.

    15.27%
  • #3
    Life Orb

    Life Orb

    Held: Holder’s moves inflict 30% extra damage, but cost 10% max HP.

    11.81%
  • #4
    Leftovers

    Leftovers

    Held: Restores 1/16 (6.25%) holder’s max HP at the end of each turn.

    11.34%
  • #5
    Sitrus Berry

    Sitrus Berry

    Held: Consumed at 1/2 max HP to recover 1/4 max HP.

    2.71%
  • #6
    Expert Belt

    Expert Belt

    Held: Holder’s Super Effective moves do 20% extra damage.

    1.44%
  • #7
    Focus Sash

    Focus Sash

    Held: Holder survives any single-hit attack at 1 HP if at max HP, then the item is consumed.

    0.75%
  • #8
    Scope Lens

    Scope Lens

    Held: Raises the holder’s critical hit ratio by one stage.

    0.63%
  • #9
    White Herb

    White Herb

    Held: Resets all lowered stats to normal at end of turn. Consumed after use.

    0.44%
  • #10
    Lum Berry

    Lum Berry

    Held: Consumed to cure any status condition or confusion.

    0.40%
  • #11

    Other

    1.81%

Top Teammates

  • #1
    IncineroarIncineroar
    FIRDAR
    TeamsBuilder
    9.07%
  • #2
    SinistchaSinistcha
    GRAGHO
    TeamsBuilder
    7.18%
  • #3
    Ninetales-AlolaNinetales-Alola
    ICEFAI
    TeamsBuilder
    4.78%
  • #4
    PelipperPelipper
    WATFLY
    TeamsBuilder
    4.45%
  • #5
    TalonflameTalonflame
    FIRFLY
    TeamsBuilder
    3.75%
  • #6
    WhimsicottWhimsicott
    GRAFAI
    TeamsBuilder
    3.74%
  • #7
    GholdengoGholdengo
    STEGHO
    TeamsBuilder
    3.67%
  • #8
    ArchaludonArchaludon
    STEDRA
    TeamsBuilder
    3.33%
  • #9
    SneaslerSneasler
    FIGPOI
    TeamsBuilder
    3.32%
  • #10
    GarchompGarchomp
    DRAGRO
    TeamsBuilder
    3.21%
  • #11

    Other

    53.50%
Meta Discussion

What do you think of Palafin Zero in the current meta?

Join competitive metagame discussions, recommended builds, ideal partners, and counters for Palafin Zero on the MetaVGC forum.

View discussion on the forum

How to use Palafin Zero in the current VGC format?

**To use Palafin Zero effectively in the current VGC format, leverage its Water type typing and build around its top-performing movesets.** Palafin Zero appears as a prominent choice in the current Pokémon Champions format, with usage data pulled from competitive teams, tournament results and Showdown-ready pastes tracked by MetaVGC. This page brings together its most common moveset, nature, ability, item, teammates and type weaknesses so you can judge where Palafin Zero fits in a VGC team.

The most common build highlights Zero to Hero, Mystic Water and Jolly 2/32/0/0/0/32. Its frequent moves include Jet Punch, Wave Crash, Protect, Flip Turn, Close Combat, and Drain Punch. Treat those choices as a data-backed starting point: they show what players are bringing, while EV spreads, Tera Type and the final move slot should still respond to your expected matchups.

Defensively, Palafin Zero has important weaknesses to electric 2x, grass 2x. That matters during teambuilding because a strong composition needs ways to cover those attacks without giving up offensive pressure. Partners such as Incineroar, Sinistcha, Ninetales-Alola, Pelipper, and Talonflame appear often because they can add positioning, type coverage, speed control or safer switches into common checks.

MetaVGC tracks recent teams using Palafin Zero. Open the Palafin Zero teams page to compare complete structures, copy Showdown pastes and see how players combine Palafin Zero with other Pokémon in the active format.

Frequently Asked Questions about Palafin Zero in VGC

What is the best moveset for Palafin Zero?

The best moveset for Palafin Zero in the current competitive meta typically features the moves Jet Punch, Wave Crash, Protect, Flip Turn.

How to counter Palafin Zero in Champions?

In the Pokémon Champions meta, Palafin Zero can be countered by exploiting its weaknesses (electric 2x, grass 2x) and using effective check/counter teams.

What is the best item for Palafin Zero?

The best item for Palafin Zero is typically Mystic Water, based on high-level tournament and ladder stats.

Where does the competitive VGC data for Palafin Zero come from?

Usage statistics and battle data compiled from Pokémon Showdown usage reports and official Play! Pokémon VGC tournament results.

External sources cited: Pokémon Showdown | Play! Pokémon