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  2. #16th – Champions Tour LEPE #4 — Rafaelllllllllllllllll

#16th – Champions Tour LEPE #4 — Rafaelllllllllllllllll

Doubles
Venusaur Mega

Venusaur Mega

GrassPoison
VenusauriteVenusaurite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Thick Fat (Chlorophyll)
Moves
Giga Drain
Sludge Bomb
Earth Power
Protect
Arcanine

Arcanine

Fire
Sitrus BerrySitrus Berry
·Jolly
EVs: 32 HP / 1 Atk / 2 Def / 5 SpD / 26 Spe
Ability:Intimidate
Moves
Snarl
Will-O-Wisp
Flare Blitz
Extreme Speed
Sableye

Sableye

DarkGhost
Roseli BerryRoseli Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Prankster
Moves
Light Screen
Reflect
Encore
Disable
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Life Dew
Protect
Aqua Ring
Garchomp

Garchomp

DragonGround
Mental HerbMental Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Stomping Tantrum
Rock Slide
Protect
Sylveon

Sylveon

Fairy
Fairy FeatherFairy Feather
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Voice
Hyper Beam
Detect
Quick Attack

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Arcanine
Arcanine
Sylveon
Sylveon
Backline
Reserve pair
Venusaur Mega
Venusaur Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Sableye
Sableye
Milotic
Milotic
OffenseOK
68/100
DefenseGood
84/100
SpeedWeak
36/100
SynergyWeak
15/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.