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  2. #2nd – Intimidators Champions Challenge #7 - REG M-A — JUNIA

#2nd – Intimidators Champions Challenge #7 - REG M-A — JUNIA

Doubles
Tyranitar Mega

Tyranitar Mega

RockDark
TyranitariteTyranitarite
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Sand Stream
Moves
Protect
Low Kick
Rock Slide
Knock Off
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Calm
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Fairy Aura (Flower Veil)
Moves
Light of Ruin
Protect
Moonblast
Dazzling Gleam
Corviknight

Corviknight

FlyingSteel
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Mirror Armor
Moves
Tailwind
Protect
Brave Bird
Iron Head
Excadrill

Excadrill

GroundSteel
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sand Rush
Moves
Protect
Rock Slide
Earthquake
Iron Head
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Protect
Matcha Gotcha
Strength Sap
Rage Powder
Rotom-Heat

Rotom-Heat

ElectricFire
Passho BerryPassho Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Overheat
Thunderbolt
Will-O-Wisp
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Rotom-Heat
Rotom-Heat
Corviknight
Corviknight
Backline
Reserve pair
Floette Mega
Floette Mega
Sinistcha
Sinistcha
Rejected Bench
Removed by reverse heuristic
Tyranitar Mega
Tyranitar Mega
Excadrill
Excadrill
OffenseGood
95/100
DefenseGood
88/100
SpeedOK
61/100
SynergyGood
85/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.