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  2. #14th – Chaos League Sunday Slam #100 ($100 Prize Pool) — DarthGlacies

#14th – Chaos League Sunday Slam #100 ($100 Prize Pool) — DarthGlacies

Doubles
Starmie Mega

Starmie Mega

WaterPsychic
StarminiteStarminite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Huge Power (Natural Cure)
Moves
Liquidation
Aqua Jet
Zen Headbutt
Protect
Pelipper

Pelipper

WaterFlying
Sitrus BerrySitrus Berry
·Modest
EVs: 32 HP / 2 Def / 32 SpD
Ability:Drizzle
Moves
Weather Ball
Hurricane
Wide Guard
Protect
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Modest
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Stamina
Moves
Electro Shot
Dragon Pulse
Flash Cannon
Protect
Lopunny

Lopunny

Normal
LopunniteLopunnite
·Jolly
EVs: 32 HP / 2 Def / 32 Spe
Ability:Limber
Moves
Fake Out
Close Combat
Triple Axel
Encore
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Rock Slide
Dual Wingbeat
Tailwind
Protect
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Rock Slide
Stomping Tantrum
Earthquake
Dragon Claw

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Lopunny
Lopunny
Aerodactyl
Aerodactyl
Backline
Reserve pair
Archaludon
Archaludon
Pelipper
Pelipper
Rejected Bench
Removed by reverse heuristic
Starmie Mega
Starmie Mega
Garchomp
Garchomp
OffenseGood
76/100
DefenseOK
58/100
SpeedPerfect
100/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.