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  2. #14th – Pokepal Smackdown #139 (Champions) (Reg M-A) — Rodjilius

#14th – Pokepal Smackdown #139 (Champions) (Reg M-A) — Rodjilius

Doubles
Skarmory

Skarmory

SteelFlying
SkarmoriteSkarmorite
·Impish
EVs: 32 HP / 32 Def / 2 SpD
Ability:Weak Armor
Moves
Iron Head
Brave Bird
Taunt
Protect
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Rock Slide
Earthquake
Protect
Dragon Claw
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Dire Claw
Fake Out
Close Combat
Throat Chop
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Competitive
Moves
Scald
Protect
Icy Wind
Recover
Hydreigon

Hydreigon

DarkDragon
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Dark Pulse
Tailwind
Protect
Draco Meteor
Aegislash

Aegislash

SteelGhost
Spell TagSpell Tag
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Stance Change
Moves
Poltergeist
King’s Shield
Shadow Sneak
Iron Head

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Hydreigon
Hydreigon
Sneasler
Sneasler
Backline
Reserve pair
Skarmory
Skarmory
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Milotic
Milotic
Aegislash
Aegislash
OffenseOK
66/100
DefenseGood
82/100
SpeedGood
77/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.