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#2nd – Mt. Moon Champions VGC Weekly #1 2026 — Inge

Doubles
Scovillain Mega

Scovillain Mega

GrassFire
ScovillainiteScovillainite
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Spicy Spray (Moody)
Moves
Protect
Flamethrower
Leech Seed
Rage Powder
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Unburden
Moves
Close Combat
Dire Claw
Coaching
Fake Out
Basculegion-M

Basculegion-M

WaterGhost
Choice ScarfChoice Scarf
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Adaptability
Moves
Wave Crash
Last Respects
Aqua Jet
Flip Turn
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Protect
Kowtow Cleave
Iron Head
Sucker Punch
Aerodactyl Mega

Aerodactyl Mega

RockFlying
AerodactyliteAerodactylite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Tough Claws (Unnerve)
Moves
Protect
Rock Slide
Dual Wingbeat
Tailwind
Kommo-O

Kommo-O

DragonFighting
LeftoversLeftovers
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Soundproof
Moves
Clanging Scales
Aura Sphere
Clangorous Soul
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl Mega
Aerodactyl Mega
Sneasler
Sneasler
Backline
Reserve pair
Kommo-O
Kommo-O
Basculegion-M
Basculegion-M
Rejected Bench
Removed by reverse heuristic
Scovillain Mega
Scovillain Mega
Kingambit
Kingambit
OffenseGood
88/100
DefenseGood
72/100
SpeedGood
86/100
SynergyGood
95/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.