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#6th – Champions Collective #8 — BlackWizardVGC

Doubles
Pelipper

Pelipper

WaterFlying
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Drizzle
Moves
Protect
Hurricane
Weather Ball
Tailwind
Archaludon

Archaludon

SteelDragon
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Stamina
Moves
Protect
Flash Cannon
Dragon Pulse
Electro Shot
Scizor

Scizor

BugSteel
Sitrus BerrySitrus Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Technician
Moves
Protect
Bug Bite
Bullet Punch
Swords Dance
Hydreigon

Hydreigon

DarkDragon
Choice ScarfChoice Scarf
·Modest
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Dark Pulse
Snarl
Draco Meteor
Earth Power
Scovillain Mega

Scovillain Mega

GrassFire
ScovillainiteScovillainite
·Calm
EVs: 32 HP / 19 Def / 15 SpD
Ability:Spicy Spray (Moody)
Moves
Protect
Flamethrower
Leech Seed
Rage Powder
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Close Combat
Gunk Shot
Fake Out
Rain Dance

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Scovillain Mega
Scovillain Mega
Sneasler
Sneasler
Backline
Reserve pair
Hydreigon
Hydreigon
Archaludon
Archaludon
Rejected Bench
Removed by reverse heuristic
Pelipper
Pelipper
Scizor
Scizor
OffenseGood
87/100
DefenseOK
52/100
SpeedOK
69/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.