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#9th – Champions Collective #10 — Helmy B

Doubles
Garchomp

Garchomp

DragonGround
Lum BerryLum Berry
·Jolly·Rough Skin
HP2
Atk32
Spe32
Moves
Stomping Tantrum
Dragon Claw
Protect
Poison Jab
Ninetales-Alola

Ninetales-Alola

IceFairy
Sitrus BerrySitrus Berry
·Timid·Snow Warning
HP2
SpA32
Spe32
Moves
Blizzard
Aurora Veil
Encore
Protect
Scovillain Mega

Scovillain Mega

GrassFire
ScovillainiteScovillainite
·Calm·Spicy Spray
HP32
Def19
SpD15
Moves
Flamethrower
Leech Seed
Rage Powder
Protect
Aerodactyl Mega

Aerodactyl Mega

RockFlying
AerodactyliteAerodactylite
·Jolly·Tough Claws
HP2
Atk32
Spe32
Moves
Rock Slide
Dual Wingbeat
Tailwind
Protect
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant·Defiant
HP32
Atk32
SpD2
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Protect
Basculegion-M

Basculegion-M

WaterGhost
Focus SashFocus Sash
·Jolly·Adaptability
HP2
Atk32
Spe32
Moves
Liquidation
Aqua Jet
Last Respects
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl Mega
Aerodactyl Mega
Garchomp
Garchomp
Backline
Reserve pair
Basculegion-M
Basculegion-M
Ninetales-Alola
Ninetales-Alola
Rejected Bench
Removed by reverse heuristic
Scovillain Mega
Scovillain Mega
Kingambit
Kingambit
OffenseGood
88/100
DefenseGood
78/100
SpeedGood
88/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.