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#6th – Egman Event's $300+ Pokémon Champions May Clash! — Weeblewobs

Doubles
Incineroar

Incineroar

FireDark
Shuca BerryShuca Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Spe
Ability:Intimidate
Moves
Flare Blitz
Throat Chop
Parting Shot
Fake Out
Sinistcha

Sinistcha

GrassGhost
Sitrus BerrySitrus Berry
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Life Dew
Trick Room
Rage Powder
Matcha Gotcha
Manectric Mega

Manectric Mega

Electric
ManectiteManectite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Intimidate (Lightning Rod)
Moves
Protect
Volt Switch
Snarl
Thunderbolt
Kommo-O

Kommo-O

DragonFighting
LeftoversLeftovers
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Soundproof
Moves
Protect
Clangorous Soul
Aura Sphere
Clanging Scales
Volcarona

Volcarona

BugFire
CharcoalCharcoal
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Flame Body
Moves
Protect
Quiver Dance
Heat Wave
Giga Drain
Glimmora

Glimmora

RockPoison
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Toxic Debris
Moves
Spiky Shield
Sludge Bomb
Power Gem
Earth Power

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Kommo-O
Kommo-O
Backline
Reserve pair
Manectric Mega
Manectric Mega
Volcarona
Volcarona
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Glimmora
Glimmora
OffenseGood
84/100
DefenseOK
66/100
SpeedOK
59/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.