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  2. #16th – Extreme Speed Pokémon Champions #5 — Gerardo Fernandez

#16th – Extreme Speed Pokémon Champions #5 — Gerardo Fernandez

Doubles
Clawitzer

Clawitzer

Water
Choice ScarfChoice Scarf
·Quiet
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Mega Launcher
Moves
Water Pulse
Aura Sphere
Dark Pulse
Sludge Bomb
Lopunny Mega

Lopunny Mega

NormalFighting
LopunniteLopunnite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Scrappy (Limber)
Moves
Protect
Fake Out
Triple Axel
Close Combat
Ninetales-Alola

Ninetales-Alola

IceFairy
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Snow Warning
Moves
Encore
Blizzard
Freeze-Dry
Protect
Maushold

Maushold

Normal
King's RockKing's Rock
·Jolly
EVs: 32 HP / 1 Def / 1 SpD / 32 Spe
Ability:Friend Guard
Moves
Population Bomb
Follow Me
Protect
Helping Hand
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Competitive
Moves
Protect
Recover
Ice Beam
Muddy Water
Farigiraf

Farigiraf

NormalPsychic
Colbur BerryColbur Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Armor Tail
Moves
Psychic
Rain Dance
Helping Hand
Trick Room

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Lopunny Mega
Lopunny Mega
Farigiraf
Farigiraf
Backline
Reserve pair
M
maushold
Milotic
Milotic
Rejected Bench
Removed by reverse heuristic
Clawitzer
Clawitzer
Ninetales-Alola
Ninetales-Alola
OffenseOK
62/100
DefenseOK
64/100
SpeedPerfect
100/100
SynergyPerfect
100/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.