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  2. #3rd – Torneo de Baneos , Pokémon R.D. — IvaSS

#3rd – Torneo de Baneos , Pokémon R.D. — IvaSS

Doubles
Krookodile

Krookodile

GroundDark
Black GlassesBlack Glasses
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Intimidate
Moves
Knock Off
Earthquake
Protect
Rock Slide
Meganium Mega

Meganium Mega

GrassFairy
MeganiumiteMeganiumite
·Modest
EVs: 32 HP / 32 Def / 2 SpA
Ability:Mega Sol (Overgrow)
Moves
Dazzling Gleam
Weather Ball
Solar Beam
Protect
Sableye

Sableye

DarkGhost
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Prankster
Moves
Disable
Encore
Reflect
Light Screen
Talonflame

Talonflame

FireFlying
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Gale Wings
Moves
Tailwind
Dual Wingbeat
Will-O-Wisp
Protect
Politoed

Politoed

Water
Quick ClawQuick Claw
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Drizzle
Moves
Weather Ball
Protect
Ice Beam
Perish Song
Kleavor

Kleavor

BugRock
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sharpness
Moves
Stone Axe
U-turn
X-Scissor
Close Combat

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Talonflame
Talonflame
Sableye
Sableye
Backline
Reserve pair
Meganium Mega
Meganium Mega
Kleavor
Kleavor
Rejected Bench
Removed by reverse heuristic
Krookodile
Krookodile
Politoed
Politoed
OffenseOK
67/100
DefenseOK
50/100
SpeedOK
68/100
SynergyOK
50/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.