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#7th – Unova Champions League #3 / POKÉMON CHAMPIONS — Elite4Johnny

Doubles
Kingambit

Kingambit

DarkSteel
Chople BerryChople Berry
·Adamant
EVs: 32 HP / 32 Atk / 2 Def
Ability:Defiant
Moves
Protect
Iron Head
Sucker Punch
Low Kick
Aerodactyl

Aerodactyl

RockFlying
Focus SashFocus Sash
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Protect
Rock Slide
Dual Wingbeat
Tailwind
Sableye

Sableye

DarkGhost
Roseli BerryRoseli Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Keen Eye
Moves
Foul Play
Will-O-Wisp
Quash
Fake Out
Sinistcha

Sinistcha

GrassGhost
LeftoversLeftovers
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Rage Powder
Life Dew
Trick Room
Feraligatr

Feraligatr

Water
FeraligiteFeraligite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Sheer Force
Moves
Protect
Liquidation
Double-Edge
Dragon Dance
Manectric

Manectric

Electric
ManectiteManectite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Lightning Rod
Moves
Protect
Volt Switch
Thunderbolt
Snarl

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Aerodactyl
Aerodactyl
Sableye
Sableye
Backline
Reserve pair
Manectric
Manectric
Kingambit
Kingambit
Rejected Bench
Removed by reverse heuristic
Sinistcha
Sinistcha
Feraligatr
Feraligatr
OffenseOK
68/100
DefenseOK
46/100
SpeedOK
66/100
SynergyGood
74/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.