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#11th – Chaos League Sunday Slam #97 — yoboiprimal

Doubles
Kangaskhan Mega

Kangaskhan Mega

Normal
KangaskhaniteKangaskhanite
·Adamant
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Parental Bond (Inner Focus)
Moves
Fake Out
Thunder Punch
Giga Impact
Ice Punch
Aerodactyl

Aerodactyl

RockFlying
Quick ClawQuick Claw
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unnerve
Moves
Rock Slide
Tailwind
Crunch
Stone Edge
Blastoise Mega

Blastoise Mega

Water
BlastoisiniteBlastoisinite
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Mega Launcher (Rain Dish)
Moves
Protect
Shell Smash
Dark Pulse
Muddy Water
Sinistcha

Sinistcha

GrassGhost
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Shadow Ball
Rage Powder
Life Dew
Slowking-Galar

Slowking-Galar

PoisonPsychic
Focus SashFocus Sash
·Relaxed
EVs: 32 HP / 10 Def / 24 SpD
Ability:Regenerator
Moves
Psychic
Chilly Reception
Toxic
Sludge Bomb
Abomasnow

Abomasnow

GrassIce
Sitrus BerrySitrus Berry
·Quiet
EVs: 32 HP / 2 Def / 32 SpA
Ability:Snow Warning
Moves
Ice Beam
Energy Ball
Leech Seed
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Kangaskhan Mega
Kangaskhan Mega
Aerodactyl
Aerodactyl
Backline
Reserve pair
Slowking-Galar
Slowking-Galar
Sinistcha
Sinistcha
Rejected Bench
Removed by reverse heuristic
Blastoise Mega
Blastoise Mega
Abomasnow
Abomasnow
OffenseGood
74/100
DefenseGood
81/100
SpeedOK
56/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.