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  2. #19th – Friday Fight Night #53 Reg M-A Bo3 — badulake

#19th – Friday Fight Night #53 Reg M-A Bo3 — badulake

Doubles
Incineroar

Incineroar

FireDark
Sitrus BerrySitrus Berry
·Careful
EVs: 32 HP / 2 Def / 32 SpD
Ability:Intimidate
Moves
Fake Out
Darkest Lariat
Parting Shot
Flare Blitz
Garchomp

Garchomp

DragonGround
Quick ClawQuick Claw
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Stomping Tantrum
Rock Slide
Dragon Claw
Protect
Meowscarada

Meowscarada

GrassDark
Choice ScarfChoice Scarf
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Protean
Moves
Flower Trick
Triple Axel
Knock Off
U-turn
Milotic

Milotic

Water
LeftoversLeftovers
·Bold
EVs: 32 HP / 32 Def / 2 SpA
Ability:Marvel Scale
Moves
Muddy Water
Coil
Recover
Hypnosis
Floette Mega

Floette Mega

Fairy
FloettiteFloettite
·Calm
EVs: 32 HP / 32 SpA / 2 SpD
Ability:Fairy Aura (Flower Veil)
Moves
Moonblast
Dazzling Gleam
Calm Mind
Protect
Sneasler

Sneasler

FightingPoison
Focus SashFocus Sash
·Jolly
EVs: 32 Atk / 2 Def / 32 Spe
Ability:Poison Touch
Moves
Fake Out
Poison Jab
Close Combat
Feint

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Incineroar
Incineroar
Sneasler
Sneasler
Backline
Reserve pair
Floette Mega
Floette Mega
Garchomp
Garchomp
Rejected Bench
Removed by reverse heuristic
Meowscarada
Meowscarada
Milotic
Milotic
OffenseGood
85/100
DefenseGood
79/100
SpeedGood
76/100
SynergyWeak
36/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.