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  2. #3rd – [REG M-A] LearningtoSam's Weekly PokéLeague — Skyvi

#3rd – [REG M-A] LearningtoSam's Weekly PokéLeague — Skyvi

Doubles
Glimmora Mega

Glimmora Mega

RockPoison
GlimmoraniteGlimmoranite
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Adaptability (Toxic Debris)
Moves
Spiky Shield
Power Gem
Substitute
Sludge Bomb
Corviknight

Corviknight

FlyingSteel
Sitrus BerrySitrus Berry
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Mirror Armor
Moves
Iron Defense
Brave Bird
Body Press
Roost
Garchomp

Garchomp

DragonGround
Choice ScarfChoice Scarf
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Rough Skin
Moves
Dragon Claw
Rock Slide
Stomping Tantrum
Earthquake
Gyarados Mega

Gyarados Mega

WaterDark
GyaradositeGyaradosite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Mold Breaker (Intimidate)
Moves
Protect
Dragon Dance
Waterfall
Crunch
Ninetales-Alola

Ninetales-Alola

IceFairy
Focus SashFocus Sash
·Hardy
EVs: 32 HP / 2 Def / 32 Spe
Ability:Snow Warning
Moves
Protect
Blizzard
Encore
Aurora Veil
Sinistcha

Sinistcha

GrassGhost
LeftoversLeftovers
·Bold
EVs: 32 HP / 2 Def / 32 SpD
Ability:Hospitality
Moves
Matcha Gotcha
Rage Powder
Protect
Trick Room

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Sinistcha
Sinistcha
Garchomp
Garchomp
Backline
Reserve pair
Glimmora Mega
Glimmora Mega
Corviknight
Corviknight
Rejected Bench
Removed by reverse heuristic
Gyarados Mega
Gyarados Mega
Ninetales-Alola
Ninetales-Alola
OffenseGood
86/100
DefenseGood
92/100
SpeedOK
57/100
SynergyOK
56/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.