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  2. WARTORTLE WEDNESDAYS #56 REG M-A BO3 SWISS — Zlyferh

WARTORTLE WEDNESDAYS #56 REG M-A BO3 SWISS — Zlyferh

Doubles
Glalie-Mega

Glalie-Mega

Ice
GlalititeGlalitite
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Refrigerate (Inner Focus)
Moves
Explosion
Freeze-Dry
Protect
Ice Shard
Noivern

Noivern

FlyingDragon
Focus SashFocus Sash
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Frisk
Moves
Boomburst
Draco Meteor
Tailwind
Protect
Sneasler

Sneasler

FightingPoison
White HerbWhite Herb
·Jolly
EVs: 2 HP / 32 Atk / 32 Spe
Ability:Unburden
Moves
Close Combat
Dire Claw
Protect
Fake Out
Rotom-Wash

Rotom-Wash

ElectricWater
Sitrus BerrySitrus Berry
·Timid
EVs: 2 HP / 32 SpA / 32 Spe
Ability:Levitate
Moves
Hydro Pump
Thunderbolt
Protect
Volt Switch
Sylveon

Sylveon

Fairy
Choice ScarfChoice Scarf
·Modest
EVs: 32 HP / 2 Def / 32 SpA
Ability:Pixilate
Moves
Hyper Beam
Hyper Voice
Shadow Ball
Copycat
Kingambit

Kingambit

DarkSteel
Black GlassesBlack Glasses
·Adamant
EVs: 32 HP / 32 Atk / 2 SpD
Ability:Defiant
Moves
Kowtow Cleave
Sucker Punch
Iron Head
Protect

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Noivern
Noivern
Sneasler
Sneasler
Backline
Reserve pair
Glalie-Mega
Glalie-Mega
Sylveon
Sylveon
Rejected Bench
Removed by reverse heuristic
Rotom-Wash
Rotom-Wash
Kingambit
Kingambit
OffenseGood
75/100
DefenseOK
66/100
SpeedGood
80/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.