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  2. #6th – Chaos League Sunday Slam #101 — CokeSebas

#6th – Chaos League Sunday Slam #101 — CokeSebas

Doubles
Weavile

Weavile

DarkIce
Focus SashFocus Sash
·Jolly·Pressure
HP2
Atk32
Spe32
Moves
Fake Out
Knock Off
Ice Spinner
Low Kick
Ceruledge

Ceruledge

FireGhost
White HerbWhite Herb
·Jolly·Flash Fire
HP2
Atk32
Spe32
Moves
Bitter Blade
Shadow Sneak
Bulk Up
Protect
Gardevoir Mega

Gardevoir Mega

PsychicFairy
GardevoiriteGardevoirite
·Timid·Pixilate
HP2
SpA32
Spe32
Moves
Hyper Voice
Psychic
Trick Room
Protect
Corviknight

Corviknight

FlyingSteel
Occa BerryOcca Berry
·Adamant·Mirror Armor
HP32
Atk13
SpD13
Spe8
Moves
Iron Head
Brave Bird
Tailwind
Protect
Glimmora

Glimmora

RockPoison
Shuca BerryShuca Berry
·Timid·Toxic Debris
HP2
SpA32
Spe32
Moves
Sludge Bomb
Power Gem
Earth Power
Spiky Shield
Kommo-O

Kommo-O

DragonFighting
LeftoversLeftovers
·Timid·Soundproof
HP2
SpA32
Spe32
Moves
Aura Sphere
Protect
Clangorous Soul
Clanging Scales

Tactical Overview

Beta
Matchup simulator
Tactical plan generated by MetaVGC heuristics.
Leads
Battle front
Gardevoir Mega
Gardevoir Mega
Ceruledge
Ceruledge
Backline
Reserve pair
Kommo-O
Kommo-O
Glimmora
Glimmora
Rejected Bench
Removed by reverse heuristic
Weavile
Weavile
Corviknight
Corviknight
OffenseGood
88/100
DefenseOK
66/100
SpeedGood
88/100
SynergyOK
43/100

Frequently Asked Questions about the Tactical Overview

Understand how MetaVGC calculates your Pokémon VGC team score and how the evaluation criteria work.

The calculator rates Pokémon VGC teams across four pillars: Offensive Power, Defensive Resilience (Bulk), Speed Control, and Metagame Synergy. Each Pokémon contributes its base stats, and the system applies multipliers for Items (e.g. Choice Band, Life Orb) and Abilities (e.g. Huge Power, Intimidate) to produce a final score that reflects the team's competitive performance.

The Synergy score identifies archetypes recognized by the competitive metagame, such as Weather teams (Sun, Rain, Sand), Redirection cores (Follow Me / Rage Powder protecting fragile attackers), and Fake Out setups for tempo control. The more consistent the interaction between chosen Pokémon — moves, abilities, and items that complement each other — the higher the synergy bonus applied to the final score.

The calculator automatically detects Trick Room strategies. If the team has a Trick Room setter (e.g. Farigiraf, Indeedee) paired with slow attackers (base speed under 60), the system inverts speed logic and assigns maximum Speed Control score — recognizing that low speed is an intentional advantage within this archetype, not a weakness.

Yes. The rater recognizes the Good Stuff archetype — teams without a single dominant strategy but composed of six strong and versatile Pokémon. When the team's Attack, Defense, and Speed stats are all above 70, the system applies a balance synergy bonus, rewarding consistent compositions that can adapt to multiple situations in competitive VGC.